Use Storyboard That in Your PBL!

22 03 2016

Every now and again, I am blessed to feature a guest blog post on my page. This week, we’ll hear from the folks at Storyboard That and how this tool can help enhance PBL units in the K12 classroom. Full disclosure, I love this tool and they are not compensating me in any way for this post. You see, I love this tool already and I believe in its power to excite kids’ visual thinking (and beyond), I’m happy to let them have some space here. If you haven’t checked out Storyboard That, please do! Oh — and just so you know, it falls into one of my favorite categories: FREE!

StoryBoard That students_teamwork

Project Based Learning (PBL) mashes many subjects together to approach a problem or question. Project Based Learning has an end goal, a purpose. Students create something – a model of an ancient vessel, a video production, a web campaign, etc. – and work collaboratively from the early planning stages to the end. Projects can be small or long-term, lasting a few class periods, several weeks, or longer. Many projects include involvement in the community, showing the impact of student learning and action in life outside of school.

When these big projects are worthwhile to students, from interest, real-life application, or prospect of profound change, students become more motivated. PBL engages students with authentic learning; students take ownership of the work they do and student collaboration increases. Learning by doing, rather than just reading or watching, is far more concrete and memorable for students. PBL integrates real-life learning, making it clear to students that they are not doing busywork or being dragged towards a test, while still addressing educational standards.

The creative process is complex, and the process itself is what provides the greatest benefits. By doing projects, students better prepare for later grades, college, and careers, by developing valuable skills. Project Based Learning encourages students to try out different possibilities – make mistakes, but also learn from them. They develop learning strategies and practice various speaking, listening, and writing skills. They learn to speak intelligently and respectfully to others during small or large discussions. Teachers get students to think for themselves, learn how to approach problems or obstacles and not back down. They think it through and work together; teachers give tools to students, not just information.

Because PBL can involve many people and many steps, using visual assets, such as storyboards and graphic organizers, makes planning and communicating ideas with others fast and easy. PBL is beneficial for all subjects and levels, so whatever your project, Storyboard That wants to help! Use Storyboard That throughout the creative process: brainstorming, planning, creating, revising, editing, publishing, and reflecting.

Use any of our graphic organizer layouts to brainstorm! Try out different ideas in a spider map or on the traditional layout. Use the large art library of characters, scenes, and items to spark your creativity.

Storyboard That is perfect for planning film projects. Part of many projects include filming in some way. You might be doing a quick commercial, making a music video, or creating a full-length movie. No matter what you and your class are doing, you will need to decide on story, locations, props, characters/actors, costumes, dialogue, camera shots, and actions. Phew! Work like the pros and plan things out using storyboards!

StoryBoard That movie-maker-matt-s-finished-board-example

Create a comic, visual narrative, or chart to accompany bigger digital storytelling projects. Storyboard That’s Storyboard Creator is fun and easy to use. Use the simple drag and drop interface to make a quick comic, or maybe spend some more time making a detailed narrative. The art library is not only vast, but customizable! In addition, you can use Photos For Class to include photographs and give your own twist on things.

StoryBoard That george-washington-example

Use storyboards for role-playing possible scenarios before speaking with an important community member, pitching an idea to a bigger group, or conducting an experiment. Easily revise and edit storyboards as new ideas come up. Either edit the storyboard directly, or make a copy first. Keep different versions for comparison or to try out new possibilities. Share your storyboards with peers so they can make suggestions for additional revisions and edits.

Publish storyboards on websites using the embed feature, or print out storyboards or individual cells for plans and posters. Present with PowerPoint or use the high-quality images for countless other digital storytelling possibilities.

Reflect on the amazing work that you have done! Look at each cell of your storyboards carefully by using the slideshow feature. What worked, what didn’t work? What needs to change? How did the audience respond? If you were to do this again, what would you do?

Don’t be fooled, PBL takes a lot of hard work for the teacher ahead of time. While students do most of the work during the project, so much more time is spent by the teacher preparing.The teacher maintains a tremendously important part – but takes on more of a guiding role: facilitating learning and providing assistance and instruction on background knowledge when needed.StoryBoard That storyboard-that-logo-512x512-jpg

Storyboard That offers project ideas for film making, brainstorming, and provides templates to get you and your students going. Also, Storyboard That has various layouts and applications to help you through your lessons, project planning, and project implementation.Students get so much out of interdisciplinary projects with PBL. The end result will make the work that you put into all the planning worth the effort. Student creativity will always amaze us. Worth it.

 

 





9 Hooks and 6 Powerful Ways to Deliver Them for a Bulls-Eye PBL Launch

10 03 2016

It’s an educational holy grail to have a classroom full of engaged students, telling us what they want to study and hitting all the marks that we know they need to in order to be ready for their futures. We dream of being able to walking a classroom where we ask, “Hey y’all! What do you want to learn this semester?” and we’re met with a clamor of student-generated thoughts and ideas coming straight from the students’ passions! And lo and behold, those thoughts and ideas all have perfect handles on which we would then hang our Social Studies and Science and Math, and Reading, and Writing and … standards! Wow! What a wonderful world this would be.

*snap back to reality*

Does this ever really happen? Is there such a magical, captivating classroom? A splendid and supernatural school?

"What do you know?" hook

“What do you know?” hook

Actually, yes, I think this — or a very close approximation — can and does happen in pockets around the US. But is it the norm? Can we expect it to ever be the norm? Weeellll…we can hope, but I’m not sure we can expect it to be happening in every classroom with every teacher any time soon.

So then if you’re a normal teacher who teaches normal kids (whatever that means) and especially if you’re new to PBL, you know you aren’t going to just hand them your challenge. You know we want to grab their attentions first to warm them up to the challenge or question ahead. And that means that you’re going to want to kickstart your PBL units at first. And yes, these units might also have to smell a little bit like school in places because if you’re normal, you probably have certain academic standards and expectations to uphold in your classroom, right? Yep. Me too.

A question I get from teachers is how to vary those kickstarts, or PBL launches, those moments where we hook the kids’ interests; where we create a story, scenario, challenge, or question that begs to be answered. We want a variety of ways to grab kids’ attention and there’s no better way to figure out what hooks our kids than to look at the media that grabs them daily. Consider their sense of humor. Consider what makes their eyes wide and jaws drop. Consider what evokes various emotions. The one thing you will learn by varying your launches is what makes your kids — and may kids of that age group — get excited. What a wonderful opportunity and a powerful tool for any teacher to have in her pocket.

Below I’ve outlined 9 types of dynamic launches, 6 powerful ways to deliver that compelling launch, and a handful of pro-tips to remember when setting up your launch for your kids.

Questions that lead to a powerful hook:

  1. Is it a movie or video game trailer that shows some exciting action?
  2. Is it a trailer that provides some intriguing scenario or question that we just have to dig into?
  3. Is it a story that pulls at our hearts?
  4. Is it a story that leaves a piece of the puzzle unsolved?
  5. Is it a challenge handed to us from some outside person or entity?
  6. Is someone hiring us for a job?
  7. Are we saving lives?
  8. Are we saving the world?
  9. Is it something that matters?
"Hmmm and what do you think we could do about that?"

“Hmmm and what do you think we could do about that?”

Ways to deliver that hook to create the perfect launch event:

  1. Tell a scenario story yourself. Bonus points if it’s a true story that kids can confirm online. If you’re telling the story, be sure you’re a good story-teller. Get into it! Get silly or dramatic. It’s ok. You know your a nerd, right? All teachers are. And if you’re not a storyteller like that, find a colleague who is and ask them to help. I’m thinking your friendly librarian does this sort of thing all the time with book talks, right?
  2. Find a video online that you know will hook the kids. Be careful — this seems like an easy solution, but the video must be tuned to your kids’ interests as well as your goals for the project. Be sure it’s a bullseye, because a near miss will only cause the kids to roll their eyes and your PBL will fizzle on the launch pad. It’s better to have a little more effort on your part at the beginning, making your own video to ensure a spot-on powerful launch than to take the easy route and create a lukewarm interest.
  3. Invite someone in to tell a story or to provide the challenge. Could it be a total stranger (think education faculty at a nearby university) or could it it be a parent in your school? Or an administrator? Or a colleague at another school? If the hook is interesting and the kids recognize a parent pretending to be the Secretary of the UN or the President of the US, they’ll often forgive you and go along with you just because it was unexpected and funny (true story). Just write a script for that person so they share what you need them to. DO NOT make them make it up themselves or the chances are they’ll go off-mark and the PBL is dead in the water.

    "Gather round as I tell you a story..."

    “Gather round as I tell you a story…”

  4. The story or situation being shared by another person doesn’t have to be in real time. It can be a video. Tell the kids you received the video instead of a livestream because the person … is in another timezone? Or isn’t able to talk in real life for some tasty reason.
  5. Set up a “found scene” and have kids come take a look at it (i.e. crime scene or location-based challenge). Now the hook is getting tangible.
  6. Pro-level launch: get a kid involved in the scenario. Have them play along with you to corroborate the story. Or to even deliver the story. Consider having an older talented student launch a scenario for younger kids. What a great opportunity for both levels!

 

Important tips to remember about designing your launch:

  • Keep the launch short. And “short” is relative. Sometimes a 30 second video is all that’s needed. But more likely, we’re looking at 2-7 minutes as a ball-park figure. Long enough for them to sink their teeth in. Short enough to leave them wanting more. And if you’re using a guest, do NOT let him/her ramble on. This is where pre-planning and even possibly you writing their script is very useful!
  • Keep the stakes to failure high. We want to succeed. We have to succeed. Will there be mistakes along the way? Yep! But ultimately, what we come up with has to be the very best we can make it!
  • Keep the launch scenario interesting to the kids — not necessarily interesting to us. We’re nerds. We LOVE our subject areas and think that there are really interesting parts all over it. But do the kids love our subject as much as we do? Look at it through your kids’ point of view. If it’s not interesting to them, start again. Spoiler alert: sometimes we have to be a bit immature (can we say middle school boy?) and way outside the box to capture their minds and bring them back to us.
  • The launch event must cause a need to know in the kids. They are compelled to want to dig in. They can’t help themselves! “Let me at it!”
  • Do something different each time you launch a project. Novelty attracts and holds attention. If you get into a rhythm of predictability, the kids’ interest will wane.
  • If you use a guest to launch, be sure to provide a script for them in advance and quickly release them from further questioning by saying to them (in front of the kids) that you know they’re very busy people and that you received their memo with all the extra details in your email. Thank your guest for their time and let them go quickly so you can answer the kids’ additional questions from the “memo you received” from the guest. In actuality, you wrote the script and the details, but the kids won’t know that. And if they do know that, laugh and ask them to go along with you. They usually will if the launch event has been fun.
  • Lastly, your launches will get better the more you do them. Try out many different ways to grab the kids’ interest and see what works for you and for them. Above all else, keep trying!

And now you have them launched, it’s time to help them set the expectations to ensure high quality work because they know it matters! But that’s another post for another time… 😉

What are some of your favorite ways to launch kids into their learning?





Are You Starting a K5 Library MakerSpace?

26 08 2015

As part of my job, I frequently field questions from teachers in the trenches about PBL, technology integration, high-ability learners, and more recently, makerspaces.  Occasionally I’m asked a question where I know the answer will benefit others. In those cases, I ask if I can publish the Q/A results. Here’s one recent conversation about elementary makerspaces:

Question:
A librarian in our district has been asked to build a library makerspace with k-5 students who they come into her library once a week!

How do I help her organize her activities, materials, and time? In my very limited experience I see two options:

  1. same theme with different tools for K-5
  2. stations rotated every other week or month?

What are your thoughts?

As you know, the role of librarian is going through a shift for the past few years. In a modern learning environment, the librarian is no longer the lady who constantly shushes you while stamping or shelving books.

Nope. Today’s modern teacher-librarian is truly an information and media hub specialist. And modern libraries across the US are dedicating at least some of their spaces to create a center of making, tinkering, building, thinking, and doing. In other words, they’re embracing the makerspace movement.

A Librarian’s Guide to Makerspaces (a great resource)

So when we’re starting to build and structure that space inside the reality of budgetary restrictions, and with limited weekly time with kids, what should we have the kids doing? How do we get them in there and structure their time? I believe that’s what the question above is asking.

I also want to add that this question comes at the beginning of the school year from a librarian who’s not ever done this before. So I’m guessing we’re looking at a blank canvas. Do we have time, budget,STEAMmaker Camp or the guts to go all out and build a perfect space? Or would it be better to start small, add on a little at a time, based on the growth of the students, the teachers, and the courage of the librarian?

Even if she’s won a $10k grant, I would still encourage the slow growth of her program, simply because it’s too easy to get “tool-blind,” buying the coolest toys and gadgets while missing a bigger picture of who the kids are and what they’ll respond to.

You know how that works, right? Have you ever bought a kid a cool (read as “expensive”)  present and watched glumly as she played happily with the box? Yup.

My first piece of advice is to go slow.

Put one activity out for each class to experience. And yes, while a true makerspace has kids coming in and building whatever they want to, I stand strong in my belief (based on several years’ experience) that we want to walk both kids and staff into this “independent learner” thing. The reality is that very few of our kids get to experience true independent learning in their regular classrooms, so when we look at a group of kids and say, STEAMmaker Camp“What do you want to do? You can do anything!” They look at us as if we’ve sprouted a tail and spoken another language. And IF they do anything right away, the result is often poorer quality (to their own dissatisfaction), or they dawdle and just waste expensive supplies.  Psst: If you know that scenario is true, say “yes” out loud right now. It’s ok. No one near you will look at you.

Pro-Tip: The learning is in the process of “kids doing” with makerspaces. What I mean is that as they build and make stuff, they’re learning. So we want that process to always be shifting from helping kids  where they currently are (dependent upon teacher guidance) toward developing independence in thinking and learning. And yes. We do have to meet them where they are at first. 

As a consequence, we will want that first activity to be active hands-on for the kids. We want to get them where they’re building something exciting and fun! But we also want that process to be pretty darned teacher-guided (I give you permission). Your kids will have better success and you can begin to let go of the reins as they gain more experience. And by “more experience,” I mean by the end of the first project.STEAMmaker Camp

So what are some great projects for littles to make?

My second piece of advice is to start small.
Disclaimer: “slow” and “small” depends upon the teacher’s comfort with risk-taking and the students’ and supporting teachers’ readiness to experience independent learning. Apply this as you might apply a fungus cream: as needed. 

Ok, so let’s say you don’t have a lot of money (the reality for most educators). There’s still stuff you can do for mere pocket change. Start there. Know that more money can come later. Go to Donor’s Choose or Go Fund Me for help from a broader community. I’ve seen many teachers get their cool maker projects funded there.

Or maybe you do have a nice chunk of change; it’s burning a hole in your pocket and you’re impatient to get started. I get it, if you don’t use it, you might lose it. But the first piece of advice is to start slow and the second piece of advice is to start small, and there’s a reason for it. I’ve seen too many people go out and blow their entire budget on a cool set of gadgets only to be disappointed in them when they weren’t what was promised. I’ve also seen educators do a space make-over and be very disappointed with the tables, chairs, storage, and other equipment they bought.

We want to understand that building a makerspace is less about the “stuff” and more about the process of learning. You can have kids building something out of donated cardboard or styrofoam (see Kevin Honeycutt’s Styrosaurs). Or you can start them out with coding videogames. Or maybe they’re building rockets, robots, or hacking their notebooks.

You see, in our STEAMmaker Camps, I help teachers learn what a makerspace can be, what things and challengesSTEAMmaker Camp kids can do, how to manage the space and materials, and how to support engaged, empowered independent learning. We’ll often have 10 modules going for the first few days, then by the end, every learner (up to 60 or 70 participants at a time) is working in small groups or individually. It’s a rare teacher who can successfully launch that magnitude of complexity on her first try.

A great way to start K5 could be with one “station” where kids make a bristle bot. This activity can be done with Kinders and be ramped in complexity all the way to 5th grade and beyond. The truth is that at first, there’s probably not a lot of “ramping up” that needs done since even the older kids have probably never done anything like this before. Regardless. 

If the teacher-librarian starts with one project, the next week, she can leave that project up, but leave it over to the side of the room. After 2 or 3 weeks of running a new project and helping kids learn how to work in this type of environment, she might be able to begin asking kids how they might “mashup” the stations they’ve already done. She could design a challenge that kids could choose (or not) to use something from each of the previous experiences to solve her challenge. Eventually, by the end of the year — or first semester, depending upon her kids — the students are making their own challenges. Voila, a fully functional makerspace has been born!

3 boys Hummingbird Another great place to start is with one small project station that teaches skills or a project station that can be added on to with advanced interest. Leave that station up for the next visit, but add on another station, related or not. By the end of the semester, she’ll have a slowly-built makerspace that kids will understand. Each weekly visit, she’ll want to leave time to allow kids to actively consider how these stations could work together. She could encourage kids to come in before/after school to start to make those connections by making their own interesting stuff. Again, her library has become a hub of activity where kids are exploring, tinkering, building, and learning.

And her smart colleagues will get in a hurry to collaborate with her to extend their own classroom time/space to do hands-on work that relates directly to the content back in the regular classroom. And hopefully soon, those same colleagues will be bringing in their own ideas, or taking her ideas back to change their teaching and learning processes too!

There are other things to consider as well. Should she rotate stations? Maybe. Maybe not. Maybe we could begin by developing fewer stations with finite products and instead spend time developing more stations that are about skills and actions. Maybe there’s a construction space. Maybe there’s a video production space. Maybe there’s a robotics arena — and we can find our Social Studies, Science, Math, Language arts, etc supported in each of these stations. Perhaps after all, it’s more about the learning we do there and less about the stuff.

Veteran maker-librarians: what am I missing?
Newbie-makers: what questions did I not answer?

 





This Is The Easiest PBL Starter You’ll See Today

20 01 2015

 

 Take a look at the simplest motor, children:

 

Now, think to yourselves (not out loud) — why does this work? 

Before we just blurt out an explanation (or an uninformed guess), let’s think about what we DO know from watching this video. 

(provide students time to share out loud)

And what we might need to FIND OUT before we put together a good, well-informed explanation? Where do you think we could find this information?

(again, brainstorm out loud)

Alright! Let’s get to work!

Teachers get really nervous about the the launch of a PBL unit: Do I have a great hook? Is the driving question deep enough? How do we organize the research so they’re not just Googling whatever?
I get the nervousness! If we don’t start it well, will the kids respond?

My response is to keep it as intriguing and surprising as possible, while keeping a very simple approach. Elaborate launches are “pretty” and can be effective. But I want to role model real life learning for kids and the reality is that many people look at videos like the one above and say, “Cool! I wonder why it does that?” and then they scroll on. Wouldn’t it be really cool if they took a half a moment to find out why these things happen?

I’ve shared this quick example to demonstrate that a great launch doesn’t have to be elaborate or complicated. Also, what standards and skills could be practiced and honed in such a simple PBL launch? What other standards and skills could be added in with only a little more time?

  • Technical or narrative writing?
  • Math
  • History
  • Technology integration?
  • what else? There’s so much!

A friend of mine told a bunch of teachers yesterday that “rigor” isn’t about the difficulty of material — it’s how kids interact with the material — the learning that happens. I like that.

When we can, let’s help kids do more than just notice cool things that happen in the world. Help foster the curiosity and ability to find out WHY that cool thing happens and what it could mean applied elsewhere.

So what cool things are in your content that you have to teach next week? How can you grab that intriguing thing and launch greatness?

 







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